GLITCHED HEARTS / COMBAT TRACE TABLE
TRACE GRID
Patterns recovered from things the Void changed.
YOUR SIGNAL / TRACES HELD
0
SET WINS 0
TRAINING TABLE
WAITING FOR OPERATOR
SET DRAWS 0
SYLBiT SIM / TRACES HELD
0
SET WINS 0
ATTACK TRACE
POWER 0
▶
GUARD 0
SIGNAL TEST
RECOVERED TRACE HAND
Choose a pattern.
SYLBiT FIELD NOTE / TRACE STUDY 01
They are not cards.
They are recovered movement patterns from corrupted enemies. Place a trace beside another card. If one of its arrows points toward the target and its Power meets the target's Guard, the signal changes sides.
01 CHOOSE
02 AIM AN ARROW
03 TRIGGER CHAINS
“Understand the pattern. Do not mistake understanding for cruelty.”
FIELD MANUAL / QUICK REFERENCE
Read the direction first.
- Select one of your five enemy traces.
- Place it in any open cell on the four-by-four table.
- An arrow attacks only the neighboring cell it points toward.
- Power equal to or above Guard captures the target.
- A captured card fires its arrows again, creating a chain.
- Own more traces after both hands are empty to win.
TRAINING TABLE CLOSED
Pattern preserved.
YOUR SIGNAL0
SYLBiT SIM0
CAPTURES0
BEST CHAIN0